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Illustration work for the menus & interface of the video-games
Red Orchestra 2 & Rising Storm

Creation of illustrations to dress the new menus and the new interface that I also created myself.
The new interface of the “child” game Rising Storm, acclaimed by the gaming community and developers, was then adapted to the interface of the “parent” game Red Orchestra 2.
Work done for Tripwire Interactive, USA.

Concept

Creation of a “light” atmosphere in contrast with the existing “dark” atmosphere.

Character designs inspired by the propaganda iconography of the Second World War. Detailed maps depicting the battlefields where the two games take place: the Pacific War and the Battle of Stalingrad.

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